Updated Jul 23, 2026 · v1.1.10
Run a hellside solo diner, roguelite card-based restaurant management.
Hell’s Diner: The Solo Feast (HDTSF) is a roguelite, card-driven restaurant management sim set in the underworld, where demons, undead, and all manner of odd patrons line up for a table—at your one-person diner. Within the endless loop of hell, you’ll welcome solo guests, cater to their fussy demands, and weather ominous incidents that strike each night. Survive the weekend settlement, and deeper layers of hell—and stranger clientele—await. (Players often refer to the game simply as HDTSF.) Key Features Infernal Solo Loop: Welcome guests → Sell dishes → Settle → Weekly judgment in a relentless cycle Cards & Synergies: Forge devilish strategies by combining Guest, Worker, and Food cards Roguelite Progression: Ever-changing guest lineups and night events, with permanent compendium and soul-currency unlocks Demonic Choices: A single phone call or casual answer can twist tomorrow’s underworld Underworld Aesthetic: A dark yet oddly cozy diner brought to life with pixel art and illustrations Cursed Growth: Fill out compendiums for ingredients, dishes, guests, and workers to feel your ascent through hell Gameplay Flow Morning – Shop & Prep: Gather ingredients, hire staff, or purchase special items Afternoon – Welcome: Cook dishes and pre-set what you’ll serve in the evening Evening – Service: Lay out the feast of hell, trigger guest synergies, and squeeze every last coin Night – Incidents: Ominous calls and nocturnal events that meddle with fate Weekend (In hell, Saturday only) – Settlement: Fail to meet the target, and the consequences will be… dire Hell never serves a free meal. Each run is a fresh trial at the solo feast—can you keep this diner alive to the bitter end? Tip: searching “HDTSF” will also find this game.
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