Updated Jul 14, 2026 ยท v1.0
Control your character to keep jumping, with the goal of climbing upwards.
**Core Gameplay** Players control a character to jump continuously, aiming to climb higher and achieve a higher score. Automatic jumping; players control left and right movement by tilting their phone (or using touch controls). Players must land on platforms during jumps to avoid falling. **Platform Types** Type | Description **Normal Platform** | Stationary, the most basic platform **Moving Platform** | Moves horizontally or vertically, increasing difficulty **Spring Platform** | Significantly increases jump height when stepped on **Shattering Platform** | Shatters immediately upon contact and cannot be reused **Disappearing Platform** | Gradually fades away after being stepped on **Jump Platform** | Automatically launches the character upwards (higher speed than springs) **Frozen Platform** | Slides, difficult to control direction. **Enemy System** **Floating Monsters**: Block the path; collision results in failure. **Flying Enemies**: Move irregularly; must be avoided. **Spiked Spheres**: Fixed to the platform; stepping on them results in instant death. Players can: Defeat enemies by jumping on their heads Or shoot down enemies using touch controls Item System Item Function Rocket Rapidly ascends a short distance, invincible during this time Shield Absorbs one instance of damage or collision Magnet Automatically absorbs nearby coins Aircraft Glides in the air for a short time Slow Motion Slows down all elements for easier control Accelerator Increases jump speed and height Time Freeze Freezes all enemies for a short time Collect Elements Coins: Used to purchase skins, items, etc. Diamonds/Gems: Rare currency, used to exchange for special characters or rare items Energy Balls: Trigger invincibility after collecting a certain number Character System Multiple unlockable character appearances Each character can have different attributes (such as jump speed, size, special skills) Limited-Time Event Characters: Limited-edition skins for holidays or special themes Scenes and Themes Game Map Stages/Areas: Forest โ Snow Mountain โ Space โ Mechanical City โ Alien World Each area features a unique background, platform style, and enemies. Scenes automatically change based on altitude. Variations such as "Night Mode" and "Extreme Mode" are available. Score and Achievement System Real-time score display (linked to altitude) Local high score saved. Achievement Types: Reaching a certain jump height Defeating a certain number of enemies Completing an area without taking damage Successful consecutive jumps without landing, etc. Leaderboard System Local leaderboard Sorted by highest score or number of enemies defeated.
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