Updated Jul 13, 2026 · v4.4.2
Secure one‑tap screen & audio share via WebRTC/MJPEG/RTSP to browsers/players
ScreenStream turns any Android device into a live, open source screen & audio streamer that plays in any modern browser - no cables, no extensions. Perfect for presentations, remote assistance, teaching, or casual sharing. Modes: • Global (WebRTC) - worldwide, end-to-end encrypted WebRTC with password (video + audio). • Local (MJPEG) - zero setup HTTP stream on your Wi-Fi/hotspot; optional PIN; works offline or online. • RTSP - Server or client mode with H.265/H.264 video + OPUS/AAC/G.711 audio. Global (WebRTC) • End-to-end encrypted, password-protected peer-to-peer stream • Shares screen, microphone, and device audio where supported • Viewers join with Stream ID + password in any WebRTC-enabled browser • Requires Internet; signaling handled by public open source server • Audio/video flows directly between devices - bandwidth grows per viewer Local (MJPEG) • Embedded HTTP server; works offline or online over Wi-Fi, hotspot, or USB tethering • Sends screen as independent JPEG images (video only) • Optional 4–6-digit PIN; no encryption • IPv4 / IPv6 support; crop, resize, rotate, & more • Each viewer gets a separate image stream - more viewers require more bandwidth RTSP • Streams H.265/H.264 video + OPUS/AAC/G.711 audio in server or client mode • Server mode has protocol, interface/address filters, IPv4/IPv6, and port settings • Works over Wi-Fi or cellular, IPv4 & IPv6 • ONVIF discovery for server streams (H.264) • Compatible with VLC, FFmpeg, mpv, GStreamer, OBS, MediaMTX, and others • Requires an RTSP client or player for viewing Popular use cases • Remote support & troubleshooting • Live presentations or demos • Distance learning & tutoring • Casual game sharing Good to know • Requires Android 7.0+ (uses the standard MediaProjection API) • High data usage on mobile - prefer Wi-Fi • 100% open source under the MIT License
10 years on Google Play
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